Tuesday, April 7, 2020

Resident Evil 3 Remake: A Downgrade

Hey Guys! I bet you all thought I was dead. Since I was gone, I believe I only had two new posts. I apologize for my absence, and I'm back in the saddle again. I've missed so much in these two years and will have plenty of time to relish in those times, but I really want to talk about the Resident Evil 3 Remake. Strap in folks because I really need to vent about this game.

This is my copy I got from Best Buy. Notice RE3 and Resistance have to be downloaded separately.

Before I begin, I will not be spoiling the game and this is not a review. In addition, I'm not going to be tearing this game to pieces. I actually enjoyed my time with Resident Evil 3, but the glaring issues keep if from living up to the standard of what a remake should look like when compared to Resident Evil 2 Remake.

Let me start with the elephant in the room, Nemesis has been hyped up by Capcom since they showed the reveal trailer of him with the flamethrower. Don't worry! No false advertising here! Well, sorta.

I'm going to be as nice as possible when I say this: Nemesis is a glorified cameo in this game. His appearances either have you running from him or fighting him as a boss fight. However, his boss fights are entertaining, but they are far and few between. I can argue that his boss fights are probably the only challenging aspects of the game.

To those of you who absolutely hated Mr. X in Resident Evil 2 Remake, you'll be thanking the heavens that there won't be some giant, unkillable monster following you around. For those of you who actually enjoyed Mr. X in RE2 because he added tension to the game, you will be disappointed.

And this is my main issue with Resident Evil 3 Remake, there doesn't feel to be nearly as much tension as RE2 Remake. RE2 was a true survival horror experience while RE3 does feel a lot more action oriented. Not saying there isn't survival horror elements within the game, but there just isn't enough of it. Sure, you can argue that the original RE3 was also a lot more action orientated as well, but this is supposed to be a re-imagining. Capcom didn't have to stick close to the source material.

I know what some of you may be thinking, "But it's just a personal preference! Some of us like the action that RE4 introduced into the series to begin with!". Alright, I can agree with this statement. Resident Evil 4 was my first game in the series that I've played, so even I can admit that I didn't really get my taste of the true survival horror experience until I played Code Veronica for the first time, but it doesn't excuse the difficulty.

What I mean by this is that Resident Evil 3 Remake is a lot easier compared to RE2. Nemesis doesn't follow you around until you hit a set piece and add in the fact that you can dodge attacks make this game a breeze to complete. I literally bought this game on Sunday and beat it the same day on Hardcore. Don't believe me?

Sure I got a C, but I still finished the game in under 6 hours.


As I mentioned earlier, the only challenging aspect of the game is Nemesis's boss fights. I would say more than half of my total deaths came from those boss fights.

Once you get used to using the dodge mechanic, you will pretty much be unstoppable. I've seen clips of people literally just rolling through zombies without a scratch. It's no wonder Capcom removed sub-weapons and made the knife unbreakable because it would be virtually impossible to die unless you mess up. However, it is skill based. You have to have a good sense of timing in order to execute the dodge correctly, so I wouldn't call it overpowered.

Regardless, this makes this game a speedrunner's wet dream. This game is incredibly short. While you can take your time by searching for unlockable, it doesn't add too much time to the total completion. Resident Evil 2's length was also short, but it had replayability.

Resident Evil 3 really struggles in the replayability department. Sure, you unlock harder difficulties once you finish Hardcore and can unlock an even harder mode after beating Nightmare, but not everyone is up for that kind of challenge. In addition, you unlock the shop which you can use points you gathered throughout your playthrough to get things like infinite ammo. This makes the game even easier to get through.

To summarize, Resident Evil 3 feels like it could have been added as DLC to Resident Evil 2. They are using the same engine anyway and you even get to visit some familiar places from RE2, so why shouldn't it have been DLC? Although the game itself is very much enjoyable, I can't be pressed to recommend it at its current price point.

By the way, I only played maybe an hour of Resident Evil Resistance. It's fun, but I don't see much lasting appeal to it in the long run.
Till Next Time!!